warp.tile\_empty ================ .. function:: warp._src.lang.tile_empty(shape: tuple[int, ...], dtype: Any, storage: str) -> Tile[Any, tuple[int, ...]] .. hlist:: :columns: 8 * Kernel Allocate a tile of uninitialized items. The tile's contents are undefined; the caller is responsible for overwriting every element before any read. This matches the semantics of ``numpy.empty``. Because it skips initialization, ``tile_empty`` can avoid unnecessary stores when every element will be overwritten, especially for ``"shared"`` tiles. For accumulator patterns (``a += ...``), use :func:`tile_zeros` instead - accumulation reads the prior value and would propagate uninitialized data. Use ``tile_empty`` only when the first operation after construction is a full overwrite (a ``tile_load``, a tile-typed assignment, or a complete element-wise fill). :param shape: Shape of the output tile :param dtype: Data type of output tile's elements (default float) :param storage: The storage location for the tile: ``"register"`` for registers (default) or ``"shared"`` for shared memory. :returns: An uninitialized tile with the requested shape and data type. .. function:: warp._src.lang.tile_empty(shape: int32, dtype: Any, storage: str) -> Tile[Any, tuple[int, ...]] :noindex: .. hlist:: :columns: 8 * Kernel Allocate a tile of uninitialized items.